Video tutorials

quick start tutorials for v-ray NEXT for 3ds max

Introducing the next generation of rendering. With Scene Intelligence, Adaptive Dome Light and faster GPU rendering, V-Ray Next for 3ds Max is smarter, faster and more powerful than ever. Learn valuable tips and tricks to speed up your workflow with these V-Ray for 3ds Max video tutorials. 

displacement & hair 

Learn how to use V-Ray GPU supported features such as the displacement modifier, V-Ray Hair Material, and Ornatrix plugin. This scene is available for 3ds Max 2014 and up.


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denoiser

In this video tutorial take a look at how the V-Ray Denoiser works, and what can be achieved with it. You'll also learn how to use the V-Ray Denoiser as a standalone animation tool.


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high resolution rendering

This V-Ray tutorial demonstrates how to render very high resolution images, together with their separate render elements, with

V-Ray RT GPU.


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forest pack support

Use the Forest Pack scattering tool to easily create wooded landscapes, supported in V-Ray GPU rendering. You'll see distributed rendering in action too. 

 

sun & sky              

In this video, you'll be introduced to the V-Ray sun and sky system, and its different sky models. You'll learn how to use parameters to fine tune your scene.


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Clipper

This video demonstrates the V-Ray Clipper feature. This performs render-time sections, cut-outs, and booleans, and fills gaps in geometry left from cutting.

 

Volumetrics: Part 1             

See how to use volumetric effects in V-Ray, such as V-Ray Environment Fog and V-Ray Aerial Perspective.
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Volumetrics: Part 2

Examine VRayVolumeGrid which loads & renders volumetric cache files, such as Open VDB, Field3D, and Phoenix FD aura files.

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Rounded corners & Edgestex             

Watch as a V-Ray Sun & Sky light setup is being used to demonstrate the V-Ray Edges Texture feature, rendered interactively with V-Ray RT.


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Fur (GPU)

In this V-Ray video tutorial, you'll take a closer look at the "VRayFur" and how to use t to create procedural fir and grass using the GPU.


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GOD RAYS            

This tutorial demonstrates how to use "VRayEnvironmentFog" to create a volumetric effect known as "God rays" using V-Ray for 3ds Max.


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